How to Code a Sandcastle

Author: Josh Funk

Illustrator: Sara Palacios

Summary: Pearl has been trying to build the perfect sandcastle all summer, only to have it ruined each time. Can her robot, and basic computer programming concepts, help her successfully build a sandcastle? You and your child will be sure to enjoy this story, and learn some computer programming vocabulary along the way!

Fiction and Non-Fiction Pocket Chart Activity

Fiction and Non-Fiction Pocket Chart Activity

I was doing some early “spring cleaning” over winter break, and came across an old pocket chart that I used when I was teaching in the classroom.  A flood of ideas came to me while I was on break on how I could use the pocket chart in the library with some of the lessons…

Shark Dog

Author: Ged Adamson

Illustrator: Ged Adamson

Summary: When you go on a trip with your famous explorer dad, there's no telling what you may find! But I bet you never expected to find a shark dog! At first, taking your Shark Dog home might seem like a good idea. But what happens when Shark Dog gets homesick? Do you keep him or take him back?

Setting Reading Genre Goals

Setting Reading Genre Goals

Teaching third, fourth, and fifth grade students about genres is something I have always done, but this year I decided to incorporate it with setting reading goals for the new year.   I have to tell you…this lesson on setting reading genre goals has quickly become one of my favorite lessons to do with kids!  I’m…